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Tag Archives: Immortal Heroes

Sempervians, Reborn, Ultras, Risen, Changelings, and Terran Ghosts are all included in this list of immortal heroes.

I write about immortals, so I think about things that might affect them. My characters often do daredevil things that mortals wouldn’t dream of doing, such as walk toward someone who’s shooting at them. Superman much?

That made me start wondering what I would do if I knew I wouldn’t die? I might be quite daring. I might even take financial risks if I knew I’d recoup my losses and not die penniless. No — none of that is true. I’m a scaredy cat. :) But I live a vicarious daredevil life through my immortals.

My daredevil immortals would try…

Daredevil Immortals and Extreme #sports @kayelleallen

An Immortal’s Guide to Tarth

Dancing on a rooftop during a thunderstorm.
Fire walking — the act of walking barefoot over a bed of hot embers or stones (my immortals can only die permanently from fire, being vaporized, or completely torn to pieces.
Parasailing — being towed behind a boat or other vehicle while attached to an oversized kite.
Skydiving – jumping out of a perfectly good airplane — on purpose.
Bungee jumping — jumping off something high while tied by the ankles to a springy tube.
Glacier Surfing – wait for a chunk of a glacier to break off, and then ride a surfboard along the wave it kicks up.
Mountain climbing – especially mountains like Everest, K2, and any place where you hang upside down while clinging to rocks with your fingertips.
Extreme Surfing – you have to be especially crazy to be towed out to the biggest waves.
Anything having to do with bulls — riding, running, fighting, etc.
BASE jumping (Buildings, Antennas, Spans, or Earth) which in some circles is called “attempted suicide”.
Storm chasing – find a tornado or other storm to follow and get as close as possible to watch or record it.
In the Tarthian Empire, there’s a sport called Ruckball. It’s played on a low gravity field and is a cross between soccer, football, and wrestling. Not for the faint of heart even to watch!
Finally, a sport I can’t imagine any sane person doing in any empire: cave diving. First you have to scuba dive down to the cave, then swim around in it without getting lost or running out of air. If the lights go out, you can’t even see. Who is crazy enough to do that?

Even if I was immortal I don’t think I’d try any of these, because they all tend to freak me out. I am NOT a daredevil. I play it safe. What would be on your list if you were immortal? How much of a daredevil are you? Which of these sports have you tried? Share it in the comments.

Nizamrak Building in Tarth City

Nizamrak Building in Tarth City

I named the Nizamrak Building after my friend and mentor, the late author Barbara Karmazin. Nizamrak is Karmazin backward. BK, as she was affectionately known, loved the idea of having a site named after her. When my son Jamin created a print of the building, she was delighted. Should you visit the Tarthian Empire be sure to stop in and say hello to the employees at Lucsondis Enterprises. I’m sure they’d be glad to see you. Here’s the full address.

Lucsondis Enterprises Corporate Headquarters
Nizamrak Building, Suite 19800
100225 Destine Pietan Plaza
Tarth City, Di Lusso DistrictTarth, Tarthian Empire

Locations inside the Nizamrak

  • Parking, Transportation, Tube Train – Underground (fifteen floors)
  • Bank of Tarth – Suite 100 (ground) – 800
  • Non-Lucsondis-owned businesses, medical facilities, storage, employee housing, daycare, etc. – Suite 900-4000
  • For Women Only – Suite 4100 – 5000
  • Lucsondis Entertainment – Suite 5100 – 6000
  • idBot – Suite 6100 – 7000
  • CyberEgo – Suite 7100 – 8000
  • Lucsondis Enterprises – Suite 19100 – 19900
  • Unoccupied (on purpose) – Suite 20000
  • Penthouse “The Loft” – Suite 20100 – 20300

Tradestandard labor laws require workers to live in the place where they work. Exceptions are available (for example, married couples who work in different locations).

In the image below, the Nizamrak Building is on the left side.

Nizamrak Building

Nizamrak Building and Tarth City

The two-hundredth floor (Suite 20000) is vacant by design to provide privacy and security for the Loft. The Loft (Luc Saint-Cyr’s penthouse) supports a full parking deck for his fleet of cars, and an entertainment facility. The penthouse occupies the top three floors. Private living and sleeping quarters take up most of the top floor, and provide space for the rooftop pool. The rooftop also has weather and privacy shielding.

Because of its design and height, the Nizamrak Building is equipped with anti-terrorism devices and the highest security idBot can provide. Repulsor technology prevents aircraft from approaching, eliminating the need for traditional blinking lights required on tall buildings. Failsafes turn on the lights in case of power failures or emergencies.

Discrete express elevators run to the penthouse, including one solely for vehicles and delivery. A separate, stacked elevator system transports passengers rapidly to various sections of the building. An industrial elevator system handles delivery. Private parking for those qualified is housed underground. The Tube (the Tarth City tube train) makes scheduled stops. The Nizamrak Building is one of the few tall buildings into which the tube is not permitted to run. All transportation (except Luc Saint-Cyr’s private fleet) is underground. This gives the black-glass fronted building a sleek appearance. It is wider at the base than at the top.

More information is available in the Tarthian Empire Companion.

Art by Jamin Allen, with photos courtesy of Photoxpress.

The Legend of Pietas

Legend, Bringer of Chaos

Bringer of Chaos

The book, Bringer of Chaos, begins with the words: According to legend… No matter how horrific or grisly their wounds, the warriors called Ultras survived. Starvation did not stop them. Disease did not touch them. Only one thing slowed them down.

Death.

But even death didn’t hold them long.

The hyper-metabolism of Ultras made reproduction impossible, with one set of twins the sole exception. Enhanced by their warrior/scientist parents to protect them, the twins mastered every skill of science, art, and war.

The physical superiority of Ultras led to a revolt, and by the Terran year 4436 AD, they ruled the galaxy. Mankind served. Humans repented ever creating them, but there was no going back.

A million Ultras roamed the Terran Crescent and the Colonies of Man, and they ruled the starways, trade, and commerce. By the end of the First Cycle of Wars, the lowest of the subservient races was human.

However, pockets of rebellion persisted. A century of brutal resistance ended when the last beleaguered human rebels offered a treaty.


Pietas is one of the twins. He has been the villain in many of my books, has always fascinated me. I knew there was more to him than I could see, but like a shark swimming in the deepest waters, he was always moving, and always out of sight. As I began writing his book, he started coming into focus. The water grew less murky, and he came closer to the surface. Instead of the cold eyes I expected to see staring back at me, I found a person with heat, and passion, and an unstoppable hunger for not just revenge, but also for the truth.

He is bigger than life. Larger than a legend. One of the most complex characters I’ve ever written, Pietas is the key to every story in my universe. All of them hinge on his influence or presence. As I continue to write his story, I’ll share some of my insights here.

Join my Romance Lives Forever Reader Group and you’ll get inside info about the story as it unfolds, including access to areas of my website not available to anyone else. You’ll get a free book for joining, and another book the next day. As the book asks, “Will you dare to follow Pietas?”