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Science fiction and fantasy novels

Kelthia, home of the Thieves’ Guild

Visit another world on the Tarthian Tour Company's interactive website #SciFi #SpaceOpera Kayelle Allen

Welcome to Kelthia

Using the list below, click the name of a world to visit.
From each world, you may click the Tarthian Tour Company (TTC) logo to return to the tour page, click a world name to visit another planet, or click Kayelle Allen at the top to return the main website. 
In whatever part of the empire your journey takes you, the TTC wishes you a pleasant stay.

Kelthia, home of the Thieves' Guild

The planet Kelthia is one of the original worlds of the Tarthian Empire. Planetary shielding used in the empire has the effect of making some planets appear green. This is caused by HFO [harmonic frequency overlay], a simplistic way of saying the shields bend light. Inside the atomosphere, color variations are invisible to the human eye but Tyrans perceive it as shifting sky-colors or aurora borealis.

Click planet and tour images to open full-sized in another window.

Kelthia, home of the Thieves' Guild

Kelthia, home of the Thieves' Guild

Kelthia holds the distinction of being the wealthiest world in the Empire, Tarth only slightly behind. This is due in part to Kelthia's natural resources, but a large portion is earned through a most unusual source.

The Thieves' Guild has existed for centuries, and is a union-operated business. There are forty-six levels, each attainable only by rigorous testing. Kelthian law protects members of the union by granting immunity from prosecution for thieves operating under valid contracts. Thieves from this union are in demand on all worlds in the empire, and are especially useful in corporate environments. Pilfered trade secrets, gained under the auspices of a valid thief-contract, account for nearly twenty percent of the gross income for the planet.

Kelthian Thieves' Guild, Arcane Entrance

Members of the union pay taxes on only the first ten percent of their earnings, hence the common slang term for getting away with something, "He pays a thief's taxes".

Prostitution is legal throughout the empire, but it is lauded here, and Kelthian sex workers are often the epitome of beauty. Kelthia is also known for the manufacture of fine liquor, jewelry, and high fashion.

Kelthian natives are almost all dark-skinned, with jet-black, tightly curled hair and brown eyes. Only a small percentage have fair coloring.

One of the best-known Kelthians in the empire is Luc Saint-Cyr, aka "the Man," or the Harbinger, so-called for his ability to spot trends and influence. At one time he served as the Grand Master of the Thieves' Guild, but retired and turned his hand to business on Tarth. He is the wealthiest man in the empire, and is considered second in influence only to Empress Rheyn Destoiya, the Conqueror. The phrase "a harbinger of wealth" refers to earning power, and is a direct reference to him.

The impressive front of the Kelthia Thieves' Guild is shown. Note the size of the people compared to the building. Level Sixteen members and above earn an exclusive entrance. There is a separate entrance for the public.

The Thieves' Guild Council is considering opening for the first time to non-humans such as the Kin, Tyran, and Chiasmii, this will undoubtedly be the subject of much debate.

A skeleton key has always been the symbol of the guild. When wearing their cloaks (earned at Level Fifteen) thieves are able to enter through the wall bearing the giant key symbol. The cloak enables disruption of a special field which then allows its wearer to bypass what seems like solid marble. The cloak is activated by the wearer's DNA, thereby preventing its use by anyone other than the true owner. It has many other features.

Disclaimer

  • Use only TTC approved ships and shuttles.
  • Please note, the Tarthian Tour Company (TTC) is not responsible for injury or death resulting from non-approved portals and/or debarkation points.
  • For your safety and convenience, please stay within marked "TTC safe areas" while on board.
  • Avoid contact with animals in transport. Although all creatures on board have passed required health screenings, not all animals are tame. Do nothing to provoke attack.
  • If buying from local businesses while in port, look for the TTC seal of approval.
  • Unregistered firing weapons may be confiscated by the Weapons Regulation Board of the Imperial Armada. For the safety of all citizens, the Parliament on Tarth has banned any firing weapon not used for hunting.
  • Please report graffiti on TTC signs and passageways.
  • Tap TTC on your debit bracelet for more info.

Tarthian Tour Company art by Jamin Allen and/or Kayelle Allen
Some artwork includes compilation imagery courtesy of Depositphotos and Pixabay


The content on this page may use referral links for which I am compensated. The links do not result in a higher price for you. Because of promotions or relationships, these links might provide savings. Read about our cookies, our full disclosure policy and simple privacy policy under the About menu. A printable list of books can be found under About > About Kayelle. Thank you for visiting my site!

A New WIP: Return of the Vhalgenn #scifi #fantasy #giveaway

Giveaway and Contest

I’m working on a new book called Return of the Vhalgenn. It’s the sequel to The Last Vhalgenn, and is a crossover story from Trailing Kaiwulf.

This post is a quick introduction to the main characters of Return of the Vhalgenn. Writers and readers alike may enjoy seeing what the various people represent in a story. I used a software program called Dramatica to flesh out the plot. Click the name to learn more.

This crossover also gives a peek into the Terran Peace Team. “Team” (as the company refers to itself) performs interplanetary negotiations, and its ships are considered neutral territory. It also helps protect endangered people groups, refugees, and is a watchdog group for interplanetary asylum and amnesty cases. As you can imagine, there is plenty of opportunity for their negotiators (called Paracletes) to get into trouble. Team provides a high level of personal security for them by assigning them Psyche Guards. More about these guards in a future post.

Then there’s the Terran Colonial Smithsonian Society’s Department of Extra-Terrestrial Excavations. Talk about a mouthful! This group is on a search for mankind’s history in the galaxy. Its logo resembles a biohazard symbol — for good reason. They want to prove the myth of enhanced beings — hybrid creatures created by man milennia ago — is true. Scraps of records show they were loca

A New WIP: Return of the Vhalgenn #scifi #fantasy #giveaway

ted on the far side of the galaxy from Earth, but the true sites have been lost to the annals of time. A recent success in finding such beings is chronicled in Trailing Kaiwulf.

Which brings us to TRAIL, the Trace, Rescue, and Identification League (known by some as Thieves, Ruffians, A-holes, Idiots, and Liars). The item hasn’t been invented that they can’t find. Or hide. If you need to identify a body, or a relic, or research an esoteric bit of lore, TRAIL can help. For a price.

You’ll see more stories with all these groups. By the way — they have been infiltrated by immortals, so expect to see Sempervians, Chosen, and others. Now… into the book.

About Return of the Vhalgenn

Kierhe grew up hearing stories of Qarth, dragons, and venturing into the dreaded Denauerman Flats. As one of the famed Fae Guides, he makes a living guiding pilgrims from all parts of Qarth and Kellindahr to worship at the Gates of Life, and shows them how to pass their children beneath the soaring arches as the Fae commanded. So when outsiders want to dig up the Gates and release the Fae, Kierhe straps on his sword and prepares for war. The summer solstice is imminent, when the veil between worlds is thin. The Fae have talked to Kierhe in the past, and he worships them. What will releasing the gods unleash?

Theena is also a Fae Guide, and she’s as good a fighter as Kierhe. His ego gets him into scrapes, while Theena tends toward caution. While he’s a good listener, as a talker, he persuades better with fists and swords. Perhaps Theena’s level head can keep them out of war. If only Kierhe could see she’s a woman as well, but with her widowed father interfering in everything she does, the Fae popping up unannounced, and an enemy threatening everything they hold sacred, love will have to wait.

Meet the Characters

Kierhe Dahryc Loc Ohra, clan Draig (pronounced KEER-ee)

Protagonist and main character. The protagonist leads the story, and the overall concept represents his point of view. As a newborn, Kierhe was “passed through the gates” — a sacred rite that protects the child and provides a blessing from the Fae. His Aunt Raik was responsible for completing the ritual. As an adult, he bears an ivy tattoo on his chest, proclaiming his loyalty to the King of Qarth and Kellindahr, and against the “Treacherous Queen” who was beheaded not long after Kierhe was born. It matches a tattoo worn on the cheek of his Aunt Raik. Unknown to Kierhe, the queen was his mother, and everything he has been reared to believe about his past is a lie.

Ealee Katheena “Theena” Ohra, clan Ohra

Sidekick and impact character. The impact character forces the main character to face his problem. This sometimes seems as if the person is blocking them, but the function is to keep the hero from sweeping problems under the rug. Sometimes the impact character serves as the guide or guardian as well. In this story, the guardian function is held by another. The daughter of the master guidemaster to whom Kierhe is apprenticed, Theena has loved Kierhe from the day they met as children. Although to her the Gates of Life are merely pretty to look at and have no personal meaning, she accepts his belief that the Fae supposedly bless those lucky enough to have been passed through the Gates after birth. She is his champion and stands by him no matter what. She somehow manages to say and do the wrong thing every time she gets near Kierhe or opens her mouth. She and Kierhe are both apprenticed to her father (who runs the pilgrimage service for which they work).

Dr Viva Post (from Trailing Kaiwulf)

Antagonist. In this story, the antagonist is not an evil person, but opposite the hero in goals and needs. It’s the job of archaeologist Viva Post to get information and rescue the people trapped in another dimension on Kierhe’s world. Her recent discovery of identical so-called “Gates of Life” on the planet Ust makes her the reigning expert on the matter. In addition, she’s involved with the only person who can move between the “real world” and the Shadow dimension, a young man she met on Ust.

Kaiwulf Driacson (from Trailing Kaiwulf)

Emotion. This character represents the “feeling” or “uncontrolled” motivation aspect. In some stories, they wreak havoc. In this one, he is balanced by a strong sense of justice that adds control. Passionate, Kaiwulf reacts strongly to injustice or falsehoods. He is a fish out of water on the planet Stachien, and especially around the highly educated Viva, but he adores her. His homeworld is a backward planet of barbarians who live in huts. The last of a dying race, he is capable of moving between dimensions and is the only person who can verify whether the Fae are a trapped people, a myth, or if they even exist.

Lianne Myssara

Contagonist. This character may take either side, and sometimes takes both. (This is a Dramatica term.) Lianne has been sent by the Terran Peace Team to oversee the rescue of an endangered people group (referred to as the Fae on Stachien) If Dr Post is right, and the Fae are simply people in another dimension, Lianne is in the unenviable position of possibly destroying the religion and faith of another group.

Raik Ty Draig, clan Ddumach (from The Last Vhalgenn)

Guardian. The guardian represents the conscience of a story. Raik is Kierhe’s aunt, his mother’s sister-in-law. In reality, she is Raik Ty Hellesbor, and is bonded to the King of Qarth and Kellindahr. She hid the truth of Kierhe’s birth because his mother, the former queen, was a traitor. To protect the newborn Kierhe, Raik and the king agreed Kierhe would never know the truth. The family that reared him had a stillborn son (named Kierhe), and that child was passed off as baby Dahryc, the son of the traitorous queen. The boy was buried with her. Raik was the mastermind behind hiding him, and has remained at his side to protect him ever since. Her story is told in The Last Vhalgenn.

Rhoman O’Bannon

Skeptic. In a sense, the skeptic character is a heckler to the hero, and is designed to make him and other characters react or explain themselves. This

gives the reader an opportunity to understand various aspects of the story better, and to be reminded of the reason certain things are done. “Why do we have to do X?” the skeptic might ask, and is told, “Because…etc.” This character is useful late in a story to remind the reader about a goal or limitation. As an example, consider the dwarf Balin in the Hobbit film series.) Reared in a Terran Peace Team enclave to become a Psyche Guard (the elite protectors of the Terran Peace Team’s negotiators), Rhoman does not believe in things he cannot see or touch, and thinks the idea of looking for “fairies” to be ludicrous. Things are either right or wrong, and a decision is either black or white. There is no gray.

Milli O’Bannon

Reason. Representing logic and control, this character can sometimes be hard to relate to. To provide more empathy, I’ve given her an impulsive, childlike side that loves life. Like Rhoman, Milli was reared in a Terran Peace Team enclave. Her life is devoted to reason and justice, yet she is aware of spiritual things. She is fascinated by the paranormal, and things that can’t be defined. While Rhoman would bypass a flower without a second thought, Milli is apt to pick it and study it in detail. They are not related, but carry the same last name to identify which enclave reared them.

So there you have it — a quick intro to the characters of the story. Bookmark the site or follow the blog to read more as it comes out. I’ll be posting sneak peeks as I continue to write the story. Sign up for one email when the book is released: Author Alarms.

To win a copy of The Last Vhalgenn (pdf or Kindle), leave a comment and your email. I’ll draw one name by Monday, July 7th.

Everyone is welcome to download a freebie! Here’s a link to an illustrated eBook called Behind the Scenes with The Last Vhalgenn. This is an inside look at the characters and setting in the story. When you click the link, this will either offer you a download, or open in a new window, depending on your settings. To read it, you need Adobe Reader, available free. http://is.gd/vhalgenn_peek

If you’re stopping by on Friday, July 4th — Happy Independence Day to all who celebrate it.

Are you going to @OutlantaCon? March 19-22 #ATL #SciFi #MFRWhooks

Are you going to @OutlantaCon? March 19-22 #ATL #SciFi #MFRWhooks

OutlantaCon is coming. Are you?

<--- Pietas Cosplay from 2018

Life-sized banners of Pietas.

He is 7' tall! (I'm 5'4")
Model is Nik Nitsvetov

Pietas Cosplay from 2019 --->

I'll have a booth in the Vendor's Room this year and will be showing off the gorgeous new banners of Pietas.

Come get your picture taken next to one of them! Where would you reach compared to me?

Your picture will help me as I write future stories. I'll be able to picture people of various heights next to the hero.

(Pictures taken at AnachroCon 2020 in Atlanta)

Are you going to @OutlantaCon? March 19-22 #ATL #SciFi #MFRWhooks

OutlantaCon

OutlantaCon is now an Atlanta tradition in the  Spring.

The Science Fiction convention will celebrate its 12th anniversary in 2020. For the last decade, the convention has been offering a fun welcoming place for queer geeks to gather in Atlanta, Georgia, where they can show their love for everything from anime to horror. At Outlantacon, geeks can take advantage of a range of great programming including: writers and comics track, fandom track, activism track, world wide short film festival, a constantly full game room, and live entertainment with game shows including the nation wide convention favorite: Project Cosplay.

The convention has grown over the years to create an inclusive and inviting environment for our LGBTQ+ folks and their allies to play and thrive.

Join us at the Atlanta Marriott Buckhead Hotel and Conference Center. It's a 30k square foot conference space with innovative spaces and personalized service. Last day to book your relaxing hotel room at the group rate of $129 per night is 2/26/20. Convention cost for the weekend is $50 for the entire 4 days of OutlantaCon.

Hope to see you March 19-22, 2020.

Visit the site to check out the cool cosplays and events from previous years.

OutlantaCon 2020

Two events not to miss: The Match Game. This hilarious take on the old favorite never fails to get laughs. // OutlantaCon Squares. Remember Hollywood Squares? This is our version and it's guaranteed to crack you up! I'm in one of the  boxes on this, so come see it!

I'll be teaching panels too.

From Book to Cosplay: Live Action Cosplay for your book.

In 2018 and 2019, I worked with Russian cosplayer Nik Nitsvetov to recreate pivotal scenes from my Bringer of Chaos science fiction series. I'll discuss planning and presentation, plus offers tips on how to record the action.

Save Your Own Cat - Plotting in Fiction

Save the Cat is a plotting concept used by Hollywood and writers everywhere. Some say it's the new Plotting Bible. But what is it and why should writers care?

Get Naked: Stripping Down Your Story

Witness a live critique group in action and discover the value of editing and beta readers. Members of my local critique group (Canton Writers Circle) will present with me. I have published five books during my time with CWC. I consider these fellow writers not only my posse but also my very closest friends. Come meet everyone!

Special Price

For the convention weekend only, I'll have a special sale going on. You can get print copies of my books, but spend $10 on a 16GB flashdrive and get every one of my books! The drive also has videos, downloadable and printable coloring books, and much more.

Plus I'll have giveaways to hand out, including the patch worn by the warrior Pietas. "We Are War"

I'll be easy to find. Come into the vendor room and look for Pietas!

See you March 19-22...


JOIN US FOR BOOKHOOKS
Book Hooks is a weekly meme hosted by Marketing for Romance Writers as part of the MFRW Authors Blog. It's a chance each week for you the reader to discover current works in progress or previously published books by possibly new-to-you authors. Thank you for stopping by. Please say hello or leave a note in the comments.

Tarth, All Roads Lead Home

Visit another world on the Tarthian Tour Company's interactive website #SciFi #SpaceOpera Kayelle Allen

Welcome to Tarth

Using the list below, click the name of a world to visit.
From each world, you may click the Tarthian Tour Company (TTC) logo to return to the tour page, click a world name to visit another planet, or click Kayelle Allen at the top to return the main website. 
In whatever part of the empire your journey takes you, the TTC wishes you a pleasant stay.

Tarth, All Roads Lead Home

Tarth, the empire's capitol, is a glittering jewel in space. Its networks of shields create harmonics of varied frequencies. These alter the wavelengths of color, turning the rich forests, rivers, and cities into streams of bright greens, vibrant golds, and shining silver. Once inside the external shields around the planet, the appearance returns to normal blues, greens, and browns.

Click planet and tour images to open full-sized in another window.

Tarth, All Roads Lead Home

Tarth (optical illusion of shields)

Tarth without shielding(Planet shown without shielding)

Security is high on Tarth, and ships entering the guarded space are subject to boarding and destruction without proper passcodes.

Tarth City (image below, showing a view of the Nizamrak Building) numbers 40 million people divided into 153 districts averaging 260,000 residents each. A twelve-block-wide park bisects the entire city, providing greenspace and recreation. The transportation system is the most advanced in the empire, and hustles commuters on round-the-clock shifts throughout the city. Ground traffic is permitted only with special license and is granted only for specified times of the day.

Nizamrak Building, Tarth City (art by Jamin Allen)

Nizamrak Building, Tarth City

Conqueror's Palace on Tarth

Conqueror's Palace on Tarth (for size, note the guards in forefront)

The Conqueror's Palace on Tarth is hewn from white marble imported from Sanity III. Since the planet was taken apart and used for terraforming resource material, the marble is irreplaceable. Note the size of the guards in comparison to the wall. The palace is visible from high orbit and dominates the city skyline. Only a handful of buildings are taller, including the Nizamrak Building.

As an example of the city's advanced transportation and public event capabilities, Destine Pietan Stadium can hold up to 65,000 people, and has a ticketing, entry and egress system which accommodates up to three shows daily. There are never lines, waiting, or crushing crowds. Tarth City is the showcase of the empire.

Disclaimer

  • Use only TTC approved ships and shuttles.
  • Please note, the Tarthian Tour Company (TTC) is not responsible for injury or death resulting from non-approved portals and/or debarkation points.
  • For your safety and convenience, please stay within marked "TTC safe areas" while on board.
  • Avoid contact with animals in transport. Although all creatures on board have passed required health screenings, not all animals are tame. Do nothing to provoke attack.
  • If buying from local businesses while in port, look for the TTC seal of approval.
  • Unregistered firing weapons may be confiscated by the Weapons Regulation Board of the Imperial Armada. For the safety of all citizens, the Parliament on Tarth has banned any firing weapon not used for hunting.
  • Please report graffiti on TTC signs and passageways.
  • Tap TTC on your debit bracelet for more info.

Tarthian Tour Company art by Jamin Allen and/or Kayelle Allen
Some artwork includes compilation imagery courtesy of Depositphotos and Pixabay


The content on this page may use referral links for which I am compensated. The links do not result in a higher price for you. Because of promotions or relationships, these links might provide savings. Read about our cookies, our full disclosure policy and simple privacy policy under the About menu. A printable list of books can be found under About > About Kayelle. Thank you for visiting my site!

Felidae, Homeworld of the Kin

Visit another world on the Tarthian Tour Company's interactive website #SciFi #SpaceOpera Kayelle Allen

Welcome to Felidae

Using the list below, click the name of a world to visit.
From each world, you may click the Tarthian Tour Company (TTC) logo to return to the tour page, click a world name to visit another planet, or click Kayelle Allen at the top to return the main website. 
In whatever part of the empire your journey takes you, the TTC wishes you a pleasant stay.

Felidae, Kin Homeworld

After the arrival of the Conqueror, Rheyn Destoiya in Tradestandard 4625, males left the planet by the thousands, seeking jobs and adventure. The Praetorian Guard is now almost entirely made up of Kin males, and is an elite squad assembled to enforce the Conqueror's will. They are fierce warriors and can rip apart the enemy with their bare hands -- or their teeth.

Click planet and tour images to open full-sized in another window.

Felidae, Kin Homeworld

Felidae holds a treaty with the Tarthian Empire

Of the sixteen clans on Felidae, the Ruh clan owns more land than any of the other three combined. The Ruh Rainforest is primitive and almost completely unexplored. It occupies nearly one-sixth of the planet.

A miniscule portion is being harvested for medical research by the Chiasmii, with full permission of the Ruh clan. Other clans are not pleased with this, and skirmishes between bordering clans have increased within the last few years.

Kin Hook Knife

Felidae, Kin Homeworld hook knife Ceeow clan

Each of the 16 Kin clans has specific colors, animals and markings

The Kin population is feline in appearance. They have cat-like irises, sharp teeth, and long incisors (fangs). Deadly claws hide beneath human-looking nails. They have downy furskin all over their bodies, with a texture like velvet, or a plush toy.

Males have few if any rights, and are kept in seclusion once married. Due to dwindling birth rates, it is required for warrior females to have more than one mate. Female breeders may be added to the family if no children are born within a few years. The Pride Council oversees marriage contracts and breeding arrangements.

A typical "breeder house" is usually located away from the main dwelling. Horns are placed on the roof of the main house are to ward off evil spirits, as is any gate before the front door. The Kin are largely a rural, feudal society with loyalties to clan leaders called tzesars.

Disclaimer

  • Use only TTC approved ships and shuttles.
  • Please note, the Tarthian Tour Company (TTC) is not responsible for injury or death resulting from non-approved portals and/or debarkation points.
  • For your safety and convenience, please stay within marked "TTC safe areas" while on board.
  • Avoid contact with animals in transport. Although all creatures on board have passed required health screenings, not all animals are tame. Do nothing to provoke attack.
  • If buying from local businesses while in port, look for the TTC seal of approval.
  • Unregistered firing weapons may be confiscated by the Weapons Regulation Board of the Imperial Armada. For the safety of all citizens, the Parliament on Tarth has banned any firing weapon not used for hunting.
  • Please report graffiti on TTC signs and passageways.
  • Tap TTC on your debit bracelet for more info.

Tarthian Tour Company art by Jamin Allen and/or Kayelle Allen
Some artwork includes compilation imagery courtesy of Depositphotos and Pixabay


The content on this page may use referral links for which I am compensated. The links do not result in a higher price for you. Because of promotions or relationships, these links might provide savings. Read about our cookies, our full disclosure policy and simple privacy policy under the About menu. A printable list of books can be found under About > About Kayelle. Thank you for visiting my site!

Trailing Kaiwulf

Trailing Kaiwulf #SciFi #SpaceOpera

Genre: Science Fiction
Heat level: Mainstream (PG13)

Travel to a godsforsaken planet on the outskirts of space.
Check.

Hold intrusive military types at bay.
Check.

Find an invisible man in a different dimension.
Wait. What...?


Read Trailing Kaiwulf for free

Want to read this book and not pay for it? Legally. Here's how you can get the book at no cost.
Members of my Reader Groups have the opportunity to sign up for my Free Books Forever Club and download any of my books, just for asking. Get the full scoop on this page.


Trailing Kaiwulf

Ordered back from their first vacation in ages, Jee and Dane get handed a top priority mission. The pay is better than any they've earned before as agents for the Trace, Rescue, and Identification League.

With this much money, they might not need jobs. They're the best there is, and the item, person, or secret hasn't been invented that these two can't recover. But locating this quarry might be a bit past even their considerable skills. After all, how do you find an invisible man in another dimension?

And who, exactly, is footing a bill this steep? Certainly not the archaeologist in charge.

The military wants to get involved, but they have no monetary stake either. So who -- or what -- is behind the request to trail Kaiwulf?

TRAIL stands for Trace, Rescue, and Identification League. Their detractors say it stands for Thieves, Ruffians, A--holes, Idiots, and Liars, among other things. A TRAIL agent learns early whether to pucker up or duck.

The agency operates within the Terran Crescent, and the Colonies of Man, but has been known to venture into outlying areas. In Trailing Kaiwulf, they visit the planet Ust, a forgotten backwater planet close to the remnants of the Barrier, a crumbling network of nav-scramblers set adrift in space.

Originally designed to keep humans on this side of the galaxy, and the non-human genetically altered (or gens) on the other. TRAIL stories will be set in various locations.

Where to buy Trailing Kaiwulf

Universal book link - buy from your favorite store: https://books2read.com/u/4Xoyav


The content on this page may use referral links for which I am compensated. The links do not result in a higher price for you. Because of promotions or relationships, these links might provide savings. Read about our cookies, our full disclosure policy and simple privacy policy under the About menu. A printable list of books can be found under About > About Kayelle. Thank you for visiting my site!
 
 
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